![]() Plus this way you get to take your time and play a longer demo without people queued up behind you. So going digital this year is a bit of a relief. And I’ve never felt so close to dropping dead from pure exhaustion as I did after 4 days showing at PAX (parties every night instead of sleeping, as you do). ![]() Fantastic Contraption at the Tokyo Game Show 2016īut to be honest, there’s something nerve wracking about watching people play my games. I miss the energy of the players and the excitement of seeing something we made in a physical space (we’ve kept all the signs we ever printed – one wall of our apartment is covered in them). I’ve been thinking about the booths we’ve run in the past, like showing two games at once in the Indie Megabooth, or the time we paved our booth with astroturf at GDC, and all the challenges of showing a VR game in crowded public spaces. ![]() Rebuild 3 & Deep Under the Sky at Pax West 2014 PAX West just announced they’ll be hosted online this year. We’d planned to show Exocolonist at real life games festivals like PAX West this year, but with the trials and tragedies of 2020, large gatherings were one of the first things to be cancelled and will probably be one of the last things reinstated. Come join us on Discord and have your questions answered! We’re also doing a Developer Q&A Chat on the afternoon of Wednesday June 17th. I’m so excited (and scared) to share it with you! It’s rough but gives you an idea of what the game will be like when it comes out next year. This is the first publicly playable version of Exocolonist, a 1~2 hour cut-down version of the first tenth (one year) of the game. ![]() For a limited time (June 16-22 2020) you can play a free demo version of I Was a Teenage Exocolonist here on Steam! Don’t miss it! Whoo!! ![]()
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